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Ghibli-Inspired Stylized Environment 

2022

Personal environment art project made in Unreal Engine 5. Everything in the scene was made from scratch by me. Thanks to Orb brushes I gave stylized look for trees, rocks and cliffs in ZBrush. Although I made stylized texture in Substance Painter, to give much more Ghibli essence I created configurable material shaders in Unreal Engine. Another crucial part to catch Ghibli look is foliage shading with WPO (for wind effect) also done in Unreal Engine. I used one of the cool features of Unreal Engine is Runtime Virtual Texture to make more holistic connection between landscape and other elements like rocks and grass. I also used another cool feature Niagara plug-in for stylized wind effect.

© 2023 by Mert Ozan Katipoglu

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