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Flying in Boundless Boundaries - VR Exhibition
2017
Virtual Reality Exhibition of student projects of METU Digital Design Studio. In that semester, the course was aiming to explore relations of VR and computational design. During the semester, I had directed students to adapt their projects to the virtual environment. At the end of semester, I implemented projects to the VR environment for the exhibition. The outcome of course was also published as conference paper. The paper aimed to show potentials of VR to create a suitable virtual learning environment as well as how VR can be used to enhance design understanding, space perception and spatial relations.
For reading paper:
https://papers.cumincad.org/data/works/att/ecaade2017_142.pdf
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